So, this character is from my school project. Pretty damned happy with it - rendered it Marmoset Toolbag 2, Used Zbrush and Blender for modelling and Photoshop for textures. Clocking in at 12,5k polygons - Triangles.
The idea was to make a game - ready character. I havent rigged him yet - I will definitly try that; But this is the final model.
The character design is a Soviet Soldier in the WW2 era, I thought of a younger soldier - Hopefully that came across.
Here's the link to my P3D page, so you can turn it around as you wish p3d.in/2wBg9