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January 11, 1993
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So, this character is from my school project. Pretty damned happy with it - rendered it Marmoset Toolbag 2, Used Zbrush and Blender for modelling and Photoshop for textures. Clocking in at 12,5k polygons - Triangles. The idea was to make a game - ready character. I havent rigged him yet - I will definitly try that; But this is the final model. The character design is a Soviet Soldier in the WW2 era, I thought of a younger soldier - Hopefully that came across.
Here's the link to my P3D page, so you can turn it around as you wish p3d.in/2wBg9
Favorite visual artistJonathan FletcherFavorite moviesFight club, Lord of the rings, Star wars..Favorite TV showsthat 70s show, Big Bang theory, ScrubsFavorite bands / musical artistsshitloads...Favorite booksThe night angel TriologyFavorite writersBrent WeeksFavorite gamesCrysis, Red Orchestra 2, CS:S, Oblivion, and moreFavorite gaming platformPCTools of the Trade3ds max student verson, Zbrush, Photoshop CS3, Sketchbook, SAI